Gamers’ Corner: Follow the Creed…
The Lord of Leisure | May 26, 2008As always after throwing a podcast out the door like an orphan child hoping that they would star in in a musical about being an orphan, we are now throwing out the orginal text from the Assassin’s Creed review hoping that it takes flight and makes us money in some silly fashion. Enjoy!

Assassin’s creed is a game by Ubisoft, in which basically you go around killing people and run around big places, larking about. We could call it a day there but that wouldn’t do it justice.
You play two people through the game, Desmond, the name of whom conjures up the Channel 4 sitcom with the same name and then there’s Altair, the ye olde man who crafts his living by making sure other people aren’t living. There’s the evil Takazuki Corporation who wants to explore your mind to find a shiny thing and that’s basically what everything you do throughout the game leads up to.
Over the course of the game you do find out more what the shiny thing is, the state of the world in the future present and also in 1191, and of course where would we be without a couple of plot twists along the way? Sounds good so far? Let’s press on then.


Shocking the world we live in now, everything is just foul and filthy and that Grand Theft Auto 4 doesn’t help here. Be prepared to be shocked.
Work has been rather interesting this week, a sense of lull, mixed with Lemsip and euphoria has come in, where now it is at the point that consequences are out the window. You can say and practically do what you like without fear or reprisal, granted you wouldn’t drop your trousers and leave a brown present on your boss’s desk at this point, but all the while the one thing you have at the back of your head is:








